Weekly Blog 7 : HDRI backdrop in Unreal Engine
This week, I was learning HDRI backdrop and scene capture in Unreal Engine. They are tutorials which I referred to create HDRI backdrop. Both tutorials are so helpful to use HDRI in Unreal Engine. I'm going to simply explain steps to create a HDRI backdrop from the scene in Unreal Engine. 1. Prepare the scene which you want to use as HDRI. 2. Create "Scene Capture Cube", choose texture target itself, and create texture file in the folder in content browser 3. You can move the scene capture cube and change the image to capture. If you want the scene to look bigger, move the cube to a lower position. To do the opposite, move the cube to an upper position. 4. Double click to choose the texture file and change resolution bigger. 5. Right click the texture file and create a static texture. 6. Asset Action > Export it as HDR file. These are general steps to create HDR images from the scene view. This technique is useful to other projects, too. And these will be the steps...