Weekly Blog 6 : Kitchen
For this week, I was working on Kitchen stuff. To refer to the opinion in the class meeting, I started to create props and kitchen appliances. To be honest, also this week, I could not do good work for modeling. It reached the quota for this week, but I was planning to do more because the work for last week did not reach the quota. Next week, I’ll do the Jukebox, coffee machine, and stove (if possible). I am planning to use Zbrush for Jukebox to model a metallic detail on it.
For the refrigerator, The player will not see top, below, and inside, so I omitted to create them in detail. Polycount is about 1000 and not heavy. To refer to the advice in another class (495), I separated meshes and could decrease the amount of polygons and the curve of nobs looks good. On top of nob, these two images are about comparison of converting and remeshing. The player won't watch carefully at this point, so I made it in small amount of polygons.
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