Weekly Blog 5 : Modeling more props
I had lots of assignments in other class, so in my opinion, I could not focus on the modeling. The goal of next 2 week is to finish up the modeling for a major props inside of the diner. I'd like to start modeling the outside props and decorations as soon as possible.
This week, I especially focused on the modeling a chair.
For the leg pipes, I used sweep tool, latest tool since Maya 2024. This tool is useful and no other curve object is needed to generate the tube structure object. The only thing I feel uncomfortable is the mesh count increases overly. After generating the tube, I deleted extra looped edges and decreased the polycount.
I used the same process and created other tubes.
To reflect the advices on the last week, I was focusing on more details on the border between each clothes.
Total polycount is about 1500, I feel that it is a little bit higher. I might decrease it on next week.
I also created the ceiling lamp. I was carefully check the height with checking from the side view.
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