Cart project, spark

 For the first week, I began with creating particles of spark from tire when the cart drifts the ground.

If I made the particle to stop with SetActive(false), the whole living particles disappear in the same time. So I made it is controlled by pulling duration and change it.

Input value is temporary input. This should be bool value in future.

The reason why I made the particle SetActive(false) at first because there will be a single burst when the game begin but the player do not select drifting.




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